Jack's VWEA
Thursday, 2 December 2010
Tuesday, 26 October 2010
HUD
Assignment
So far I've built a basic verson of the ball and basket. On touch the ball follows a vector and arcs towards the basket. This is shown in the image below.

For my assignment I would like to replicate a basket ball game where the user in first person tries to shoot a basket ball in a net.
An example of the sort of game I'm going to create is shown below.
This will need to be coded with a scoring system and physics will be added to ball to make it drop through the hoop.
The machine must know who is using it and record there score. There will be a score board at the side to show the score and the users name.
Sunday, 3 October 2010
Movement
The image below was and attempt at using the script for the counter tomake the cube move a little bit at each count. It was successfull and the cube moved up 10 times then stopped as it was supposed to.

The image below shows a very simple attempt at getting a cube moving. When the cube is touched the cube follows the path of the vector.


The image below shows a very simple attempt at getting a cube moving. When the cube is touched the cube follows the path of the vector.

Tuesday, 21 September 2010
Getting Started
The aim for this week is to create 2 scripts in second life. One which when touched speaks your avatar's name and then counts to 10 and a script that keeps count of the number of times that it has been touched.
The screen shot in fig.1.1 ahows the first script in action.

Fig.1.1
The screen shot in fig.1.2 shows the second script in action.
The screen shot in fig.1.1 ahows the first script in action.

Fig.1.1
The screen shot in fig.1.2 shows the second script in action.
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